Vestaria Saga I: War of the Scions, it’s that it almost recreates 100% of Fire Emble’s soul and is even better.
The name Vestaria Saga may seem strange to many gamers, but if you know that behind it is Shouzou Kaga – the creator of the Fire Emblem legend series, things will be completely different. It can be said that Vestaria Saga I: War of the Scions is a copy of the first Fire Emblem games (before 2000), it has everything a gamer who loves the classic turn-based strategy genre needs, with Great gameplay to every detail
The plot of Vestaria Saga I: War of the Scions
The old strategy game, when you command an army of prince Zeda – who is fleeing his homeland to avoid the invasion from the empire. If anyone has played the old Fire Emblem games, it will be easy to recognize that this texture is extremely similar to parts one, two and three, even after a few stages you will see Vestaria Saga I: War of the Scions actually is taking exactly the soul of Fire Emblem in the narrative as its foundation.
The game is divided into stages with different missions spanning Zeda’s growth, from the time he was a young prince until he regained his kingdom. The best thing about Fire Emblem is the diverse character system, the huge number of recoverable NPCs that also appear in Vestaria Saga I: War of the Scions. All levels have hidden secrets and NPCs that you can win, they create a sense of curiosity and desire to explore for gamers, something exclusive only in this series.
One thing that Vestaria Saga I: War of the Scions has done extremely well is that it arranges the game system very reasonably, in addition to having to destroy the enemies, the player must also find secret paths, hidden items and the sub bosses are scattered. One thing that makes the replay value of Vestaria Saga I: War of the Scions even higher is interacting with the NPC, because like the Fire Emblem, you have to have the right character to talk to the NPC to create it. important conversations.
Moreover, each character in the game also interact and talk to each other, it helps increase relationships as well as unlocking many other hidden bonuses. Considering the standards of modern games, such gameplay of Vestaria Saga I: War of the Scions may be a bit cumbersome and outdated, but for those who love the classic tactical role-playing game series , make sure you will fall in love with it from the first minute.
Combat style of Vestaria Saga I: War of the Scions
almost identical to Fire Emblem, still an umbrella-style chess board strategy. The characters will destroy the enemy, with the familiar “hammer-scissors-system” like hammers stronger than spears, spears stronger than swords and stronger swords than hammers. The game is divided into a lot of different character classes, the maximum level is 20 but you can duplicate the promotion for someone with specialized items, then his stats will increase significantly but the level is Resets to one to keep getting stronger.
Each character will have 2 types of skills: class skills and exclusive skills, they determine a very strong level of weakness and Vestaria Saga I: War of the Scions sometimes intentionally “hide”, ie A character who looks at the first few levels is very weak but just level one up or unlock the hidden bonus to be as strong as a god. This is a way of playing “look at the squad” very popular in the past, it gives gamers a sense of satisfaction when I can guess where it will be a rough gem among the warrior forest.
The leveling mechanism of Vestaria Saga I: War of the Scions
remains the same compared to the Fire Emblem, each character will have a different level of growth stat, but the most annoying problem is that when leveling up it is a random index. This one, everyone who plays Fire Emblem should know, that’s because if we want to have good stats, we have to save / load continuously very time-consuming, which the writer doesn’t like at all but that is almost characteristic. of this series should have been borne.
The difficulty of Vestaria Saga I: War of the Scions
From medium to extremely difficult depending on whether you choose to go normally or unlock all secrets, the game only allows to save every 5 turns so its a game screen is extremely time-consuming. It would be too easy to take down the boss to keep the door, but getting all the secrets, capturing NPCs and hidden items is troublesome, because they are guarded by a bunch of terrible, near powerful monsters. such as completely outperforming the player’s character.
Play of Vestaria Saga I: War of the Scions
lasted quite a long time and created a great interest for gamers, with huge screens stretching endlessly. In general, if you have played Fire Emblem many times, it will not be strange to this new game, because it has everything a gamer needs from training, secrets, custom difficulty and horizontal storyline. coated.
Vestaria Saga I: War of the Scions is a type of independent project, as well as a lot of development space, but the fact that it can overcome the Fire Emblem’s shadow and become a separate game line is very much. Other problems. But for now, just enjoy this masterpiece, since you probably won’t find this game like it is today.